Klarna App Games

Photoshop - Illustrator - Maya - Substance Painter - Aseprite

Klarna came to us wanting higher retention and usage of their app. We provided them with the solution to have their own game centre within their app where their users can entertain themselves and also have ampossibility to win things.

They came to us with the concept of pixel art that they had used in a previous campaign on Instagram. Since me and my team had never worked with pixel art before, I started an intense course of learning an appropriate software and then helping my team master it as well. We had about three weeks to finish the entire project. During this time we also pitched other art styles, such as traditional 2D and simplistic 3D, but in the end we used the pixel art style.

Here are some early concepts:

Here is the end result.

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