hello there!
Greetings, I'm Johanna, a seasoned graphic designer based in Stockholm.
My journey began in New Zealand, where I earned my Bachelor's degree in Graphic and Motion Design from Media Design School. Building upon this foundation, I pursued further specialization at Forsbergs, obtaining a diploma in Game Design. Here, I delved into the intricacies of game development, character design, UI design, and 3D creation.
Currently, I serve as a Production Lead at Flarie, where I orchestrate a diverse array of projects, ranging from intricate in-house endeavors to client collaborations. My role entails meticulous planning, effective team coordination, and proactive client communication. I prioritize team well-being, ensuring clarity, support, and seamless problem-solving for optimal project outcomes.
In my leisure time, I indulge in indoor activities such as Dungeons & Dragons, board games, and video games, often accompanied by creative pursuits like drawing.
johannaroos.design@gmail.com
Linkedin
CV
-
Flarie, Production Lead
2019 - CurrentStarted as an intern and swiftly progressed to become a pivotal member of the team, mentored in project management and workflow optimization.
Facilitated smooth project execution amidst tight deadlines, fostering efficiency and teamwork.
Transitioned seamlessly into the role of Production Lead, guiding a growing team towards success through thorough planning and mentorship.
Svenska Djurambulansen, Design Volunteer
2017Contributed creative designs for social media campaigns, combining passion for design with advocacy for animal welfare.
Make a Change, Design Volunteer
2017Revitalized visual identity, integrating brand elements while infusing fresh design concepts into campaigns.
-
Forsbergs Skola, Game Art
2017 - 2019Developed expertise in game design tools such as Maya, Substance Painter, ZBrush, Unreal Engine, and Unity.
Exhibited leadership in group projects, ensuring cohesion and alignment of visual elements while honing collaborative skills.
Folkuniversitetet, Webmaster Diploma
2017Expanded skill set to include graphic design, motion graphics, and front-end development.
MDS, Bachelor’s in Graphic & Motion Design
2014 - 2016Excelled in a rigorous curriculum, acquiring proficiency in Photoshop, Illustrator, After Effects, and InDesign.
Recognized as a finalist in Graphic Design by The Rookies.
-
The Rookies
Finalist in Graphic DesignRecipient of the Marianne och Sigvard Bernadottes Konstnärsfond stipend for Game Art in 2019
The first-ever nominee from the gaming sector. -
Proficient in Adobe Creative Suite (Photoshop, Illustrator, InDesign, After Effects).
Familiar with Maya, ZBrush, Substance Painter, Unreal Engine, and Unity.
Experienced in social media management, product development, project management, team leadership, and Scrum methodologies.